Bettomax General Rules
This document contains Bettomax sports betting rules for Pre-Match Odds settlement. The general betting rules set out here are subject to modification at any time at our sole discretion. There are exceptions or variations to these rules for certain sports. The customer should therefore always consult the sport-specific rules of each sport, found under Special Rules, as the sport-specific rules will take precedence over the general settlement rules. Our Player Markets product has a unique set of rules which are also included in this document. Where any matter is not covered by these rules Bettomax reserves the right to decide on an individual basis.
Matches not played as listed
➔ In situations where the event is played at a venue different to that listed, all bets on the event will stand provided the match is not switched to the opponent’s ground and home and away team for a listed match are not reversed, in which Bettomax reserves the right to void betting.
➔ In the event of a change of opponent from the one listed, all bets for that match are void.
➔ If a team field their reserve team or an underage team instead of their first team, Bettomax reserves the right to void betting.
➔ If a match does not adhere to the generally accepted format (e.g., unusual period length, counting procedure, format of a match etc.); Bettomax reserves the right to void betting.
➔ If the rules or format of a match differ from our accepted norm, Bettomax reserves the right to void betting.
Markets including overtime
➔ All match markets DO NOT include overtime unless otherwise stated.
Odds/Time Changes
➔ Bettomax reserves the right to change the odds-on offer at any time as well as suspend or close betting on events before the scheduled start time.
➔ In the case of any obviously incorrectly displayed or calculated prices, we reserve the right to void betting. This includes a deviation of more than 100% in the pay-out compared to the market average.
Technical Errors
➔ Bettomax reserves the right to suspend odds during an event due to failed transmission or other technical related issues or if fraud is suspected.
➔ Bettomax reserves the right to void bets even subsequently if any such bet was won by the customer because of a technical fault or error, inclusive of but not limited to an error or fault in transmission.
Abandonments, cancellations & postponements
Unless otherwise stated in the Specific Rules for the specific sport:
➔ If a match is postponed or abandoned and is completed within 48 hours of the previous scheduled start time, then all open bets will be settled with the final result. If the match is not completed within 48 hours, then all undecided bets are considered void.
➔ Please note that games which have their start date altered well in advance to accommodate live TV, or to ease fixture congestion will not be classed as postponed.
➔ An abandonment is where a match is halted before the completion of the allocated match time and not played out to conclusion on the same day. Markets which have been determined at the time of abandonment (i.e., the outcome has already been decided) such as ‘First Team to Score’, ‘First goalscorer”, etc. will stand. The market must be fully determined for bets to stand.
➔ If live coverage must be halted and the match finishes regularly, all markets will be settled according to the result.
Push Rule (2-way Markets)
➔ In the event of a Winner market (with just home and away team as outcomes) being offered and the event results in a draw we will settle the market as void.
Total
➔ When an exact number is quoted as the line for an over/ under market, if the result will be the quoted line, then bets will be made void.
Handicap
➔ When an exact number is quoted as the line for an home/ away market, if the result will be the quoted line, then bets will be made void.
Half/Quarter/Period Markets
➔ Unless otherwise stated, only goals/points/corners etc. scored in the respective period will count towards settlement of the market.
Odd/Even Markets
➔ Unless otherwise stated, total counts of zero will be settled as Even.
Results
➔ If the outcome of a market cannot be verified, we reserve the right to delay the settlement until official confirmation. If the outcome of a market cannot be verified officially, we reserve the right to void them.
➔ If markets were offered when the outcome was already known, we reserve the right to void any betting.
➔ In the case of an incorrect settlement of markets, we reserve the right to correct them anytime.
Outright Markets
➔ Outright markets are considered All In Run Or Not and therefore will be settled as a loss if the selection does not take part in the event.
➔ In cases where the event is cancelled then all bets will be declared void
➔ In cases where the venue for an event is changed, we reserve the right to void any betting.
➔ Unless stated otherwise, whenever the organising association deems it fit to include any necessary rounds, matches, or series of matches (e.g. Play-offs, Play-outs, Postseason) following the end of the so-called Regular Season in order to determine the classification, league winners, promotion/relegation, etc., Bettomax will take into account the results and outcomes deriving from these matches for settlement purposes of tickets referring to the final league classification, promotion, relegation, etc. For example, seasonal bets on the team winning the NHL will refer to the Stanley Cup Winners.
➔ All events are settled based on the award ceremony or the competition’s official scoresheet, without taking into consideration the results of any subsequent investigations or disqualifications.
Dead Heat Rule
Dead Heat rules apply for Outright markets. A dead heat is when two or more competitors tie for a position in an event. In these cases, we will send a dead heat void factor based on the number of positions tied for divided by number of competitors tied in that position.
Player Markets PMOS
➔ All bets created prior to the venue change shall be Auto Voided.
➔ If the match starts but is abandoned or suspended at any time before the match reaches a natural end and the match does not resume within 5 hours, then all bets on that player shall be Auto Voided.
➔ If any player selected for any bet type does not participate in game, then all bets on that player shall be Auto Voided.
➔ For Soccer only, if any player selected for any bet type does not start the game, then all bets on that player shall be Auto Voided.
➔ All Player Markets include overtime for bet resulting. Penalty shootouts are not included.
Sport specific rules
Aside from the following Specific rules for each sport the General Rules will apply. Nevertheless the Specific Rules will take precedence over the General Rules for each sport, except for Player Markets which have their own rules as above.
Soccer
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Winning method – In the case of multiple matches, all of them are considered for this market
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To qualify – In the case of multiple legs, all matches are considered for this market
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1st Goalscorer & 1x2 – Any player who doesn’t score will be settled as “other”
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Anytime goalscorer & 1x2 – Any player who doesn’t score will be settled as “other”
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1st Goalscorer & correct score – Any player who doesn’t score will be settled as “other”, as well as if any team scores more than 4 goals.
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Anytime goalscorer & correct score – Any player who doesn’t score will be settled as “other”, as well as if any team scores more than 4 goals.
Time Frame Betting
➔ Time frames are defined as follows: 1-10 minutes is 0:00-9:59, 11-20 minutes is 10:00-19:59, etc. 1-15 minutes is 00:00-14:59, 16-30 minutes is 15:00-29:59, etc.
➔ Time periods 31-45 and 76-90 include any added time
➔ 1st/2nd Half Markets apply to the statutory 45 minutes play, including injury time and added time
➔ In case of unusual time periods (e.g., 3 periods of 30 minutes each), 1st half markets will be settled based on goals scored between start of the game and 44:59 min, and 2nd half markets - between 45:00 min and the end of the game (including added time and injury time, excluding extra-time and/or penalties)
Interval Markets
➔ Markets will be settled based on the goal time announced by TV. If this is not available, the time according to the match clock is considered.
➔ Goal markets are settled based on the time the ball crosses the line, and not the time the kick is made.
➔ Corner interval markets are settled based on the time the corner kick is taken and not the time the corner is conceded or awarded.
➔ Booking interval markets are settled based on the time the card is shown and not the time the infringement is made
➔ Offsides will be settled based on the time when the referee gives the decision. This rule will be applied on any video assistant referee (VAR) situation.
➔ Penalty markets will be settled based on the time when the referee gives the decision. This rule will be applied on any video assistant referee (VAR) situation.
➔ Penalties awarded but not taken are not considered
Booking markets
➔ Yellow card counts as 1 card and red or yellow-red card as 2. The 2nd yellow for one player which leads to a yellow-red card is not considered. Consequently, one player cannot cause more than 3 cards.
➔ Settlement will be made according to all available evidence of cards shown during the regular 90 minutes play.
➔ Cards shown after the match are not considered.
➔ Cards for non-players (already substituted players, managers, players on bench) are not considered.
Booking points markets
➔ Yellow card counts as 10 points and red or yellow-red cards as 25. The 2nd yellow for one player which leads to a yellow-red card is not considered. Consequently, one player cannot cause more than 35 booking points.
➔ Settlement will be made according to all available evidence for cards shown during the regular 90 minutes play. Cards shown after the match are not considered.
➔ Cards for non-players (already substituted players, managers, players on bench) are not considered.
Goalscorer Markets
➔ Own goals do not count in the settlement of bets.
➔ If for any reason an unlisted player scores a goal all bets on listed players stand
➔ All players who took part in the match since kick off or previous goal are considered as runners
➔ All players who are currently taking part are listed
➔ Market will be settled based on TV insert and statistics provided by Press Association unless there is clear evidence that these statistics are not correct.
Corner Markets
➔ Corners awarded but not taken are not considered.
Player Markets
➔ If a player was not in the starting lineup the bet will be voided.
Soccer stats used on player market
➔ Assists: A final contribution (pass, shot or any other touch of the ball) made by a player leading to the receiving teammate scoring a goal
➔ Goals: The number of goals scored by a player in the opposition net. markets are settled based on the time the ball crosses the line, and not the time the kick is made
➔ Shots: Any clear attempt by a player to score a goal (on target, off target or blocked)
➔ Shots on Goal / Shots on Target: An attempt by a player which directly results in a goal (regardless of clear intent to score a goal), or a clear attempt by a player to score a goal that clearly would have gone into the net if not for a goalkeeper save or a stop made by the last-man (with the goalkeeper clearly unable to save)
➔ Passes: Attempted pass (successful or unsuccessful) with the clear intention of one player to find a teammate
➔ Tackles: When a player connects with the ball in a ground challenge, successfully taking the ball away from the player in possession
➔ Cards: Player carded: 0 = No, 1 = Yes (not the total number of cards received).
Tennis
Match Retirements
➔ In the event of a retirement or disqualification in a match, all markets that have not already had their result determined will be settled as void.
➔ Markets must be actually decided in order to have settlements. For example, if the match ends via retirement in the first set with the score at 4-4 we would void the first set total 9.5 line as the actual number of total games at the time of retirement was only eight.
➔ A tennis match is deemed to have started with the first serve of the match.
Tie-break
➔ For all bets referring to the number of games played, a tie-break is counted as one game.
Market settlements for retirements
Winner: A configuration option available to settle the market in the event of a retirement with the player who will advance to the next round (if a point was played in the affected game).
Xth set – winner: A configuration option available to settle the market in the event of a retirement with the player who will advance to the next round (if a point was played in the affected set).
Xth set game x – winner: A configuration option available to settle the market in the event of a retirement with the player who will advance to the next round (if a point was played in the affected game).
Match Walkovers
In the event of a Walkover all markets will be settled as void.
Match not played as listed
In the event of any of the following circumstances all bets will stand:
➔ Change of schedule and/or day of match
➔ Change of venue
➔ Change from indoor court to outdoor court or vice versa
➔ Change of surface (either before or during a match)
➔ If the players/teams are displayed incorrectly, we reserve the right to void betting.
Basketball
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Will there be overtime – Market will be settled as yes if at the end of regular time the match finishes in a draw, regardless of whether overtime is played.
Settlement rule
➔ In the event that a match does not finish in a tie, but overtime is played for qualification purposes, the markets will be settled according to the result at the end of regular time.
Basketball stats used for Player Market
➔ 3pt Field Goals (FG) Made: The number of 3-point field goals that a player or team has made
➔ Points: The number of points scored
➔ FG Made: The number of field goals that a player has made. This includes both 2 pointers and 3 pointers
➔ Assists: The number of assists - passes that lead directly to a made basket by a player
➔ Blocks: A block occurs when an offensive player attempts a shot, and the defense player tips the ball, blocking their chance to score
➔ Total Rebounds: A rebound occurs when a player recovers the ball after a missed shot. This statistic is the number of total rebounds a player has collected on either offense or defense
➔ Steals: Number of times a defensive player takes the ball from a player on offense, causing a turnover
➔ Points + Rebounds + Assists: SUM of the player’s Points + Rebounds + Assists individual scores for the game
➔ Rebounds + Assists: SUM of the player’s Rebounds + Assists individual scores for the game
Ice Hockey
Settlement rule
In the event of a game being decided by a penalty shootout, then one goal will be added to the winning team’s score and the game total for settlement purposes. This applies to all markets.
Period Markets
Market outcome is determined only based on the score in the respective period (e.g., 1st Period, 2nd Period, 3rd Period). Only the goals scored within the nominated period count. Unless otherwise stated, overtime does not count for the result of the 3rd period. The period must have been completed for tickets all that period to stand.
Player Markets
➔ If a goalie does not start the game, the bet will be voided.
Volleyball
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Will there be a 4th set - If the 4th set has started, then the outcome will be yes
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Will there be a 5th set - If the 5th set has started, then the outcome will be yes
Athletics
Abandonments/Postponements
➔ If a specific event is postponed or abandoned, then bets remain valid provided that the event is completed within 72 hours.
Beach Soccer - NO SPORTS SPECIFIC RULES, GENERAL RULES APPLIED.
Beach Volleyball - NO SPORTS SPECIFIC RULES, GENERAL RULES APPLIED.
Car Racing sports - NO SPORTS SPECIFIC RULES, GENERAL RULES APPLIED.
Cricket - NO SPORTS SPECIFIC RULES, GENERAL RULES APPLIED.
Cycling - GENERAL RULES APPLY
Futsal - GENERAL RULES APPLY
Handball - GENERAL RULES APPLY
Snooker - GENERAL RULES APPLY
Table Tennis - GENERAL RULES APPLY